LGF INVENTORY
LGF_Inventory is an inventory management system designed to provide a smooth, customizable, and fully synchronized experience between client and server. It allows players to carry, equip, and manage items with detailed metadata, enhancing interactivity and gameplay depth.
Key Features
Inventory Management
- Clothing Equipment Support – Equip clothing to designated body slots.
- Weapon Carry System – Enables realistic weapon carrying and management.
- Drop Loot Objects – Drop items on the ground for others to pick up.
Looting & Interaction
- Networked Dumpster Looting – Players can loot shared dumpsters across the network.
- Item Interaction – Retrieve, transfer, and remove items while considering weight and slot availability.
- Confiscation System – Admins can confiscate and restore a player’s inventory.
Data & Synchronization
- Metadata-Enabled Items – Items retain condition, properties, and unique attributes.
- Full Synchronization – Ensures consistent inventory data across client and server.
- Data Persistence – Inventory progress is automatically saved at configurable intervals.
Additional Features
- DUI Ammo Charger – Advanced interface for managing and reloading ammunition.
- Hotbar System – Quick-access hotbar for frequently used items.
- Integrated Shop System – Allows custom in-game shops with access restrictions based On Framework Jobs.
- Server-Side Hooks - (
event-driven architecture
)
Framework Support
Framework Compatibility
LGF_Inventory is designed for seamless integration with multiple frameworks.
Supported frameworks:
ESX
LegacyCore
Qbox
(Work in Progress)